quake black widow

Black Widow Guardian

The Black Widow is the final boss of Ground Zero and the final enemy fought by the player in all of Quake 2. She is found in the last map of the game, Widow’s Lair, protecting the Gravity Well and must be defeated to gain access to the Gravity Well’s computer in order to plant the anti-matter bomb and finish the game.

The Black Widow Guardian is the most difficult enemy in Quake II and is arguably one of the most, if not the most, difficult enemy in the whole Quake series. She is the second Makron after the previous one’s defeat [citation needed] .

As well as having the ability to spawn in Stalkers (similar to the abilities shared by the Medic Commander and Carrier), the Widow is one of the few Strogg (Makron) who have two forms. When her first form is defeated, she will teleport away and return moments later, suited up with stronger armor and more powerful weapons.


  • 1 First Form
    • 1.1 Battle Characteristics
      • 1.1.1 Upgraded Light Blaster
      • 1.1.2 Rail Gun
      • 1.1.3 Kick
  • 2 Second Form
    • 2.1 Battle Characteristics
      • 2.1.1 Plasma Beam
      • 2.1.2 Disruptor
      • 2.1.3 Pincers
  • 3 Strategies
    • 3.1 Part I
    • 3.2 Part II
    • 3.3 Alternative Strategy
  • 4 Trivia
  • 5 Gallery

First Form [ edit | edit source ]

Battle Characteristics [ edit | edit source ]

Upgraded Light Blaster [ edit | edit source ]

The Widow will fire multiple green blaster bolts either in a slight arc towards the player’s direction or directly at the player. They are just like other green laser blasts seen in the game however they are more powerful. The Widow’s bolts will get mixed in with the ones fired by the Stalkers that she spawns in, however the arc can make dodging them a bit more difficult. Each bolt does 10 damage, dealing about 80 damage with 8 bolts shot at a time on average although she can fire a lot more in a row.

Rail Gun [ edit | edit source ]

Every so often, the Black Widow will use her Rail Gun which appears to have very poor aim. The Widow rarely uses this attack, and when she does, it will miss most the time. The one problem with this attack is that there is little or no animation to signify that a shot is incoming. As the player confronts the Widow, she can easily get a cheap shot off with the Railgun in the midst of battle. Each shot does 50 damage like any other Railgun.

Kick [ edit | edit source ]

If the player gets close to the Widow, she’ll kick him/her with her mechanical legs, sending the player flying backwards much like Armagon’s melee attack, which flings the player flying across the arena. Each kick will deliver around 55 damage.

Second Form [ edit | edit source ]

Battle Characteristics [ edit | edit source ]

When the Widow is defeated, she’ll teleport away and get suited up with better legs, weapons, and armor to become arguably the most powerful enemy in Quake. Her new spider-like legs allow her to move faster and her new weapons are far more effective at killing the player. The ability to summon Stalkers remains, adding to the difficulty of this fight. The Widow’s new attacks allow her to easily continue inflicting damage, be it the very accurate Plasma Beam or a few homing shadows from the Disruptor, with the Stalkers also constantly attacking. With all this going on, the player will lose a lot of health very quickly and the problem will be the player being unable to deliver the fatal blow before he/she gets maimed by the Widow and her Stalkers. This form could be described, as some may argue, as the Beastly form of the Widow.

Plasma Beam [ edit | edit source ]

Similar to the player’s Plasma Beam, the Widow can launch this powerful beam with unlimited range and pin point accuracy. The Widow can either use the beam in a sweeping motion at the area in front of her, dealing small damage, or put the beam directly into the player with minimal hassle, dealing high damage. The best way to avoid this is to hide behind the pillars. Each shot does 10 damage but due the nature of the attack, the damage will add but very quickly. When the Widow fires in an arc, the player will be hit for about 10 to 20 damage from each pass but if caught by a direct attack, the player will quickly lose 100 health a second. The Widow can deliver short bursts of 40 damage to long ones of 160 damage. If the player does not stop moving, the attack will easily hit.

Disruptor [ edit | edit source ]

The Widow can launch multiple balls of darkness which home in at the player much like the Vore’s Fire Pod but a lot faster and harder to see in the dark arena. The shadow balls make a unique, easily heard sound so the player knows when there is one coming after him/her. Each ball will do 20 damage but due to the number of balls launched and the difficulty of dodging them, they can very quickly do heavy damage on top of the Stalker’s light blasts and the Widow’s Plasma beam. The Widow is capable of launching many balls in at a very fast rate (5 to 10) dealing in the excess of 200 damage. The best way to avoid them is to hug the wall so that when the player dodges them, there is less chance of them bending around.

Pincers [ edit | edit source ]

The Widow’s melee attack now involves the giant pincers on her new spider legs. If the player gets anywhere near the Widow, a web-like claw will shoot out her legs, pull the player towards where they will be sliced n’ diced by her pincers. As with any melee attack, it is easy to avoid as long as the player doesn’t get near the enemy. If she carries out the whole attack, it will deliver around 35 damage.

Strategies [ edit | edit source ]

The final level of Ground Zero involves taking the Anti-Matter Bomb created in Unit 4 and placing it on the Gravity Well to destroy it, thus completing the game’s main objective. Before the player can gain access to the Gravity Well, he/she must defeat the Black Widow Guardian. This is by far the most difficult enemy in Quake II and one of the most difficult enemies in all of Quake series.

The Black Widow is the final boss of Ground Zero and the final enemy fought by the player in all of Quake 2. She is found in the last map of the game, Widow's Lair, protecting the Gravity Well and must be defeated to gain access to the Gravity Well's computer in order to plant the anti-matter…

Something New

Black Widow and [SPOILER] Are STILL the ‘Steamiest’ Ship Within the MCU

Black Widow hasn’t had much luck in the romance department, but there’s one character that could just be perfect for her.

Within the vast canon that is the Marvel Cinematic Universe, there are an abundance of characters and an even greater abundance of ships. However, there’s one ship that stands out from the crowd: “Quack,” otherwise known as Quake and Black Widow.

In Marvel’s Agents of S.H.I.E.L.D. Season 4, Episode 12, Agent Sam Koenig has a fanboy moment over Daisy Johnson/Quake. He excitedly informs her there’s a lot of fanfiction about her online, most of which ships her with Natasha Romanov/Black Widow. Initially, he tells her to look it up but quickly changes his mind, saying some of it is on the “steamier side.” Other ships have come and gone, but few get an on-screen shout out like Quack.

While they may not all refer to it as Quack, the Natasha Romanov/Daisy Johnson ship does have some fans behind it. As two powerful characters within the same universe, it isn’t hard to see why fans would ship them.

Aside from them both being beautiful women, they’re great fighters who initially fight against S.H.I.E.L.D. but end up joining the organization and they both have deeply troubled pasts. If they ever teamed up, it would be indescribably awesome. If they were both high-ranking S.H.I.E.L.D. agents, they could be the perfect power couple — but there’s more to shipping than cool team-ups.

Looking at them side by side, Black Widow and Quake have surprisingly similar backstories. Natasha Romanov is the ultimate spy, raised in the Red Room and trained from a very young age. She never meets her parents. Natasha joins S.H.I.E.L.D. — and later, the Avengers — as a way to repent for the things she did in her past.

Meanwhile, Daisy grew up in foster care and became a hacker to search for her parents. When she finds them with S.H.I.E.L.D.’s help, she uncovers some horrible truths and loses both her mother and father soon after. If these two were to bond over their histories, sparks could very well fly.

Agents Romanov and Johnson have never met in any of the MCU films or on Agents of S.H.I.E.L.D. With everything that’s happened on the show and in Avengers: Endgame, one can’t even say with certainty that the two are still in the same universe. Since Natasha was killed, it seems pretty unlikely this ship could ever be canon — that is, unless they did meet and audiences just never saw it.

For this to be the case, their meeting would have to take place before Nat’s demise in Avengers: Endgame. The upcoming Black Widow film reportedly takes place after the events of Captain America: Civil War. This presents one opportunity for audiences to see Natasha and Daisy on screen together. Perhaps while she’s on the run, Nat comes across Daisy, who’s also in hiding after the events of Agents of S.H.I.E.L.D. Season 3.

However, even though the timelines match up, there’s been no indication Chloe Bennet, who plays Daisy Johnson, will be making an appearance in Black Widow. Seeing as there’s only been one television-to-film crossover in the MCU, it doesn’t seem likely.

Alternatively, Natasha could make an appearance on Agents of S.H.I.E.L.D. After all, Season 7 will involve time travel, so Daisy could potentially run into Natasha at any point of her life. This scenario presents its own problems, though, seeing as zero Avengers have made an appearance on the television show. This will also be the final season of Agents of S.H.I.E.L.D. so this could be the last anyone sees of Quake. Although it’s always possible these characters could come back, it doesn’t look like audiences will see the current on-screen iterations together any time soon.

Outside of the MCU canon, the possibilities are endless. The Natasha Romanov/Daisy Johnson ship does have a fan base, some of whom have been writing fanfiction about them since before Skye was revealed to be Daisy Johnson. However, the fan base doesn’t appear to be very big. There’s an endless supply of characters in the Marvel Universe, which means there are even more ships, some of them much more popular than Quack.

Sadly, both of these characters appear to have run their course in the MCU — at least, for now. It may not be in the near future, but perhaps someday, the steamiest ship in the MCU could become canon.

Directed by Cate Shortland, Black Widow stars Scarlett Johansson as Natasha Romanoff/Black Widow, Florence Pugh as Yelena Belova, David Harbour as Alexei Shostakov/Red Guardian, O-T Fagbenle as Rick Mason and Rachel Weisz. The film is scheduled for release on Nov. 6.

Black Widow hasn’t had much luck in the romance department, but there’s one character that could just be perfect for her.